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AI Insights · Timothy · October 2021

Top 5 Sandbox-like Games on Android in Saudi Arabia Q3 2021

Q3 2021 saw significant trends in downloads, revenue, and active users for the top 5 sandbox-like games on Android in Saudi Arabia, with notable performances from Roblox and Minecraft.

Top 5 Sandbox-like Games on Android in Saudi Arabia Q3 2021

During the third quarter of 2021, the top 5 sandbox-like games on the Android platform in Saudi Arabia showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, derived from Sensor Tower, provides a comprehensive overview of these trends.

Roblox experienced fluctuations in its weekly revenue, starting at around $113K at the end of June and peaking at approximately $131K in the last week of July. The revenue then saw a gradual decline, closing the quarter at nearly $79K. Downloads for Roblox saw a significant increase, beginning with 40.8K in late June and peaking at 66K in mid-September, before settling at 48K by the end of September. Active users for Roblox remained relatively stable, starting at 867.8K and ending the quarter at 958.9K.

Minecraft demonstrated steady weekly revenue, starting with $9.1K at the end of June and experiencing a slight decline to around $3.9K by the end of September. Downloads for Minecraft showed consistent growth, beginning at 346 and reaching 688 in the final week of September. Active users for Minecraft also saw a gradual increase, starting at 33.2K and finishing the quarter at 38K.

PK XD: Fun, friends & games had a mixed performance. Weekly revenue fluctuated between $1K to nearly $2K throughout the quarter. Downloads began at 32.4K in late June and saw a decline, stabilizing around 15.5K to 17.1K by the end of September. Active users showed a slight increase, starting at 146.4K and ending the quarter at 124.2K.

IMVU: Social Chat & Avatar app saw its weekly revenue start at $1.2K, with minor fluctuations, ending at approximately $1.1K. Downloads saw a downward trend from 1.9K in late June to 238 by the end of September. Active users also declined, starting at 8.6K and dropping to 5.6K by the end of the quarter.

ZEPETO: Avatar, Connect & Live had a relatively stable weekly revenue, ranging from $191 to $370. Downloads showed significant variability, starting at 8.7K in late June, peaking at 13.5K, and then declining to 2.3K by the end of September. Active users for ZEPETO also varied, starting at 99.5K and peaking at 126.7K in early August, before ending the quarter at 86.1K.

These trends highlight the dynamic nature of the sandbox-like games market on Android in Saudi Arabia. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021